The only gripe I have is the run-on sentences in your post. This is a walkthrough for the Halo: Reach level Winter Contingency. But it's my childhood, New comments cannot be posted and votes cannot be cast. When Winter Contingency is started up at Legendary, quickly run to the place where the Moas will come from. Copy Link. Abandoned or discarded material. Discovery of hard physical evidence of Covenant activity. ), since the creator of the video chose to only highlight what he found the coolest, I chose to start making an analysis of my own from the cutscenes of each mission of the game, I know a thing or two about nonverbal communication (e.g. See Halopedia for general information, the routes and strats are the same for both Easy and Legendary. For Halo: Reach on the ... You know, the one in the Winter Contingency cutscene where Noble Team ... all those were completely different characters though the game. 300px {Cutscene} Two UH-144 Falcons fly over a mountainous landscape. those are just zealots going to other missions. Winter Contingency (Halo: Reach) 3. Halo: Reach - Winter Contingency - Skeleton Crew (Cutscene) Walkthrough. Now, we've gotten to the Zealot ambush inside the control room, there's a plethora of details in this cutscene, I will try my best to cover each of them properly: Starting the cutscene, we can see Carter crouched down speaking with the Army trooper, as soon as Noble One looks at Six, he interprets it as an order to search the body, there are many people who make fun of the way he handles Sorvad's body, but, it makes sense that he would run his hand around the way he did, after all, he was checking out if he was carrying something with him, if he hadn't found the data module as quickly, I'm certain that Six would've kept running his hand around the same way. In Halo: Reach, players experience the fateful moments that forged the Halo legend. P.s. Related. I, myself, are obsessed with translating Halo games into my language, and made - reportedly quite good - Hungarian transcripts of Halo 1-2-3, and for some Halo trailers, too (for the recent Reach ones, too). 15:04. YES NO. while he doesn't approve of her attitude towards him, he doesn't shut it down either). Hello everyone! Jorge announces he found someone alive, throughout the whole thing, we can see his overall personality embodied via the actions he makes here: a sentimental, empathetic Spartan interested in being as attentive & supportive as he possibly can, however, given his augmentations and what he's supposed to be like - according to others - because of them, he literally & figuratively can't handle himself the way he wants to, his emotions & his vision get the best of him. while you have the duty of handling other stuff, this pretty much conveyed the loneliness that a sniper is accustomed to as well as foreshadowing his separation from everyone else, in other missions, there are more details like this one that further validate my inferences about him, however, I am choosing to focus - for the most part - in the mission at hand. Winter Urgency Halo: Reach: Beat the par time on Winter Contingency. As for the Field Marshal, you're absolutely right, I forgot about him, he's supposed to be the closest thing to an antagonist in Reach after all, I'll correct the rank I wrongly gave him in my analysis! (i.e. Exodus (Halo: Reach) 8. Winter Contingency is the first playable mission in Reach as part of Halo MCC for PC. The mission begins with Noble Team seated aboard their Falcons, Emile, Jorge & Kat at one of them and Carter, Six & Jun at the other, during the first frames of the opening cutscene, we can see Six & Carter looking at each other as the latter is speaking about the task at hand, this was partly to get better acquainted with one another via a face to face, once Carter is done with Six, he looks towards the rest of the team, Jorge & Kat looking attentively whereas Emile is with a common posture of his throughout the whole game: laid back with one leg leaning on something, and, although we can't see his eyes (or his face for that matter), it's clear that he's looking downwards. Find guides to this achievement here. For Halo: Reach on the Xbox 360, a GameFAQs message board topic titled "Just to clarify for this winter contingency thing". Now, chaos is nigh, Sára looks up and is afraid, unbeknownst to her, Jorge gets what she said (Még… Itt vannak. I’ve heard veterans of Afghanistan speak of having similar thoughts about the civilian population there, and such fears have been used as excuses or motivations for numerous atrocities throughout history, most famously the My Lai massacre. Noble Actual (Halo: Reach) 2. And Halo fans can't bare to hear criticism of their rotten, crumbling mythos. Winter Contingency is the second level in the campaign of Halo: Reach and the first level to feature gameplay. ), to top it off, during some missions, he's elsewhere doing something (e.g. Edit source History Talk (0) Comments Share. You seem to have a lot of anger towards Halo and the people talking about it. Note: The dialogue between the two during other cinematic cutscenes from other missions is usually that way, she pokes at him and he pokes back, but, he never manages to fully imitate her, quite coherent if you ask me, he would lose credibility as a leader with such a permissive approach, alongside it, his rapport with her wouldn't be as memorable, identifiable or relatable. in Noble Actual, he was outside inside a Falcon while everyone else was meeting up with Six, during the initial dialogue of this mission, he doesn't say anything and he's just looking elsewhere, etc. Kat is kinda Sassy, which makes me wonder what you think of her behavior during her last mission. At the present time, I'm translating ODST, hoping to finish it sooner or later. It is written for play at the Legendary difficulty, but contains notes for lower difficulties. Carter-A259: "Listen up, Noble Team. Once Six's search is over, he looks at Kat moments before she starts lamenting herself over the plasma damage, she extends her arms in a way that denotes frustration, this frustration was what got her to take Six's discovery abruptly (Six lowers his hand slowly, this can tell us that he was taken aback by the way she took the data module), alongside this action, we can see that she's quite intrigued about the object given the way she starts to inspect it, almost with a child-like interest. Here's my latest analysis of the cutscenes from Halo: Reach, I hope you enjoy it, last but not least, feel free to share observations of your own, I would love to hear your input! Nightfall (Halo: Reach) 5. P.s: For those that didn't see my last analysis, here's the link to it. Деятельность IGN Russia осуществляется в рамках лицензии компанией, Halo: Reach - Masterbit Theater -- Halo: Reach Beta, Halo: Reach - Halo Reach 3D Trailer: Blue and Amber, Halo: Reach - Halo Reach 3D Trailer: Cross Eyed, Halo: Reach - Halo Reach 3D Trailer: Cyan and Red, Halo: Reach - : Halo Reach 3D Trailer: Magenta and Green, Halo: Reach - E3 2010: IGN Live: Halo: Reach Multiplayer Demo, В Москве открылся уникальный зал с японскими аркадными автоматами, Рецензия на Paper Mario: The Origami King. When Carter says that they'll introduce themselves to whoever took the relay outpost out, Jorge tilts his face elsewhere, denoting the fact that he's starting to think about why would rebels do such a thing, a nice detail alongside this one is found at Emile's body language, as soon as Jorge mentions rebels, Emile gets a better handle of his shotgun, showing his dissatisfaction, something quite coherent given his attitude towards them and their analogous. “Winter Contingency” analysis. she is supporting her weight mainly on one leg while the other is more relaxed, she looks at Carter somewhat disrespectfully while giving him her advice, she walks away making each one of her steps deliberately slower than usual, etc. IGN India is your ultimate destination for xbox 360, xbox one, ps3, ps4, PC, Vita, 3DS & Iphone games with expert reviews, previews, news, cheat codes, wikis. This is the second level of Halo: Reach and the first playable one. As soon as Emile saw a chance to emotionally hurt Jorge further, he snides him by commenting a thought of his about Jorge's attitude to Six, right away, Jorge approaches him with a serious tone and an aggressive body language, in turn (and considering the difference in height & mass), Emile can't help but flinch, at the same time, Kat looks their way to see what's up, however, she was still working on her own thing, then, when Jorge tells Carter that Sára needs a full psychiatric workup, Emile goes back at it again and passive-aggressively attacks Jorge, Jorge gets seriously irritated and clenches his fist, when Carter speaks up to put an end to their discussion, Kat notices that things were actually heated and she stops working on her own thing until the matter is settled, however, the friction wasn't over, Jorge goes on to feint Emile for a second time, the latter promptly shies away for a second time; when everyone leaves (Jun being the first to do so), Emile gets close to Jorge, this could be interpreted as him trying to further provoke the big man, but, I think that he got close to cool things off a little, after all, we learn at a later stage of the game that Emile respected him in a way of his own, while he most certainly didn't - explicitly - apologize, he certainly did something to ebb the hostility amongst the two. : I'm not a native English speaker, so, if my wording sometimes seems off, that's why . It may not be great and coherent. The Package (Halo: Reach) 10. Auf IGN Deutschland erfahrt ihr alles aus der Welt der Videospiele (Playstation 4, Xbox One, PC, Wii U), Kinofilme, Serien und Gadgets! One of Halo's most epic cut scenes I have seen in awhile, and it comes very early in the game. Even though like you said he's pretty much always distant for most of the game, but I would've expected someone who talks to much to make the Jorge Emile situation here more awkward or heated unintentionally, Saved to the permaweb! Carter-A259 is shown from behind, looking over at the other Falcon. Winter Urgency achievement in Halo MCC: Halo: Reach: Beat the par time on Winter Contingency - worth 10 Gamerscore. They 've Always Been Faster Halo: Reach and the way you is! He does n't approve of her attitude towards him, he 's elsewhere doing (... Have is the first playable one the Spear ( Halo: Reach: Beat the par score Winter! 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